Zoom H3-VR: Ambisonics, Binaural and Stereo Recording Modes

Hi everyone, this is John from Zoom and I’m here to talk to you about the recording modes on the H3-VR.

The H3-VR’s 4-capsule Ambisonic mic allows you to capture 360 audio in several recording modes, giving you the flexibility to record audio for all kinds of situations.

Typically, when recording with an Ambisonic microphone, the microphone will only output in an Ambisonics A format, which is the raw signal from each capsule on the microphone. These raw signals are then encoded to an Ambisonics B format, which can be used for 360 video or VR applications. The Ambisonics B format can then be decoded during playback for different systems, including headphones, speakers, or VR headsets.

You can change the Record Mode in the Menu of the H3-VR, in the Record Settings section.

The AmbiX format is an Ambisonics B format that is supported by Facebook 360, Youtube 360 and VR videos, and other video streaming services.

The H3-VR also supports FuMa, another Ambisonics B format. FuMa is most commonly used for games and VR experiences, being supported by interactive audio engine Wwise, which is used with game engines like Unity and the Unreal Engine.

The H3-VR’s Binaural format can be used to enhance your 2D productions with 3D audio. This record mode decodes FuMa format using head related transfer functions, which mimic the frequency response of the human head and ear, creating life like audio in headphones. Since Binaural audio creates a stereo file, this audio can be easily paired with video on your DSLR camera.

The H3-VR can also record in a Stereo format, which is optimized for playback on stereo speakers.

The H3-VR can also record the raw signal from is microphone capsules in it’s Ambisonics A format. You can then use the Zoom Ambisonics Player software to convert the A format to any of the other formats.

For more information on the H3-VR, please visit zoom-na.com


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